Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation. In order for this subject to have real purpose for learning, technology projects are usually linked to other curriculum areas and in particular to topic work or science. For example, when learning about the ancient Greeks and myths, children in class 2 deigned and made moving mythological monsters.
The national curriculum for design and technology aims to ensure that all pupils: